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File: /var/www/quadcode.com/node_modules/svelte/src/runtime/internal/spread.js
/** @returns {{}} */
export function get_spread_update(levels, updates) {
	const update = {};
	const to_null_out = {};
	const accounted_for = { $$scope: 1 };
	let i = levels.length;
	while (i--) {
		const o = levels[i];
		const n = updates[i];
		if (n) {
			for (const key in o) {
				if (!(key in n)) to_null_out[key] = 1;
			}
			for (const key in n) {
				if (!accounted_for[key]) {
					update[key] = n[key];
					accounted_for[key] = 1;
				}
			}
			levels[i] = n;
		} else {
			for (const key in o) {
				accounted_for[key] = 1;
			}
		}
	}
	for (const key in to_null_out) {
		if (!(key in update)) update[key] = undefined;
	}
	return update;
}

export function get_spread_object(spread_props) {
	return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};
}