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File: /var/www/design.system/node_modules/antd/lib/style/motion/motion.js
"use strict";

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.initMotion = void 0;
const initMotionCommon = duration => ({
  animationDuration: duration,
  animationFillMode: 'both'
});
// FIXME: origin less code seems same as initMotionCommon. Maybe we can safe remove
const initMotionCommonLeave = duration => ({
  animationDuration: duration,
  animationFillMode: 'both'
});
const initMotion = function (motionCls, inKeyframes, outKeyframes, duration) {
  let sameLevel = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;
  const sameLevelPrefix = sameLevel ? '&' : '';
  return {
    [`
      ${sameLevelPrefix}${motionCls}-enter,
      ${sameLevelPrefix}${motionCls}-appear
    `]: Object.assign(Object.assign({}, initMotionCommon(duration)), {
      animationPlayState: 'paused'
    }),
    [`${sameLevelPrefix}${motionCls}-leave`]: Object.assign(Object.assign({}, initMotionCommonLeave(duration)), {
      animationPlayState: 'paused'
    }),
    [`
      ${sameLevelPrefix}${motionCls}-enter${motionCls}-enter-active,
      ${sameLevelPrefix}${motionCls}-appear${motionCls}-appear-active
    `]: {
      animationName: inKeyframes,
      animationPlayState: 'running'
    },
    [`${sameLevelPrefix}${motionCls}-leave${motionCls}-leave-active`]: {
      animationName: outKeyframes,
      animationPlayState: 'running',
      pointerEvents: 'none'
    }
  };
};
exports.initMotion = initMotion;