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File: //var/www/quadcode.com/node_modules/svelte-hmr/runtime/hot-api.js
/* eslint-env browser */

import { createProxy, hasFatalError } from './proxy.js'

const logPrefix = '[HMR:Svelte]'

// eslint-disable-next-line no-console
const log = (...args) => console.log(logPrefix, ...args)

const domReload = () => {
  // eslint-disable-next-line no-undef
  const win = typeof window !== 'undefined' && window
  if (win && win.location && win.location.reload) {
    log('Reload')
    win.location.reload()
  } else {
    log('Full reload required')
  }
}

const replaceCss = (previousId, newId) => {
  if (typeof document === 'undefined') return false
  if (!previousId) return false
  if (!newId) return false
  // svelte-xxx-style => svelte-xxx
  const previousClass = previousId.slice(0, -6)
  const newClass = newId.slice(0, -6)
  // eslint-disable-next-line no-undef
  document.querySelectorAll('.' + previousClass).forEach(el => {
    el.classList.remove(previousClass)
    el.classList.add(newClass)
  })
  return true
}

const removeStylesheet = cssId => {
  if (cssId == null) return
  if (typeof document === 'undefined') return
  // eslint-disable-next-line no-undef
  const el = document.getElementById(cssId)
  if (el) el.remove()
  return
}

const defaultArgs = {
  reload: domReload,
}

export const makeApplyHmr = transformArgs => args => {
  const allArgs = transformArgs({ ...defaultArgs, ...args })
  return applyHmr(allArgs)
}

let needsReload = false

function applyHmr(args) {
  const {
    id,
    cssId,
    nonCssHash,
    reload = domReload,
    // normalized hot API (must conform to rollup-plugin-hot)
    hot,
    hotOptions,
    Component,
    acceptable, // some types of components are impossible to HMR correctly
    preserveLocalState,
    ProxyAdapter,
    emitCss,
  } = args

  const existing = hot.data && hot.data.record

  const canAccept = acceptable && (!existing || existing.current.canAccept)

  const r =
    existing ||
    createProxy({
      Adapter: ProxyAdapter,
      id,
      Component,
      hotOptions,
      canAccept,
      preserveLocalState,
    })

  const cssOnly =
    hotOptions.injectCss &&
    existing &&
    nonCssHash &&
    existing.current.nonCssHash === nonCssHash

  r.update({
    Component,
    hotOptions,
    canAccept,
    nonCssHash,
    cssId,
    previousCssId: r.current.cssId,
    cssOnly,
    preserveLocalState,
  })

  hot.dispose(data => {
    // handle previous fatal errors
    if (needsReload || hasFatalError()) {
      if (hotOptions && hotOptions.noReload) {
        log('Full reload required')
      } else {
        reload()
      }
    }

    // 2020-09-21 Snowpack master doesn't pass data as arg to dispose handler
    data = data || hot.data

    data.record = r

    if (!emitCss && cssId && r.current.cssId !== cssId) {
      if (hotOptions.cssEjectDelay) {
        setTimeout(() => removeStylesheet(cssId), hotOptions.cssEjectDelay)
      } else {
        removeStylesheet(cssId)
      }
    }
  })

  if (canAccept) {
    hot.accept(async arg => {
      const { bubbled } = arg || {}

      // NOTE Snowpack registers accept handlers only once, so we can NOT rely
      // on the surrounding scope variables -- they're not the last version!
      const { cssId: newCssId, previousCssId } = r.current
      const cssChanged = newCssId !== previousCssId
      // ensure old style sheet has been removed by now
      if (!emitCss && cssChanged) removeStylesheet(previousCssId)
      // guard: css only change
      if (
        // NOTE bubbled is provided only by rollup-plugin-hot, and we
        // can't safely assume a CSS only change without it... this means we
        // can't support CSS only injection with Nollup or Webpack currently
        bubbled === false && // WARNING check false, not falsy!
        r.current.cssOnly &&
        (!cssChanged || replaceCss(previousCssId, newCssId))
      ) {
        return
      }

      const success = await r.reload()

      if (hasFatalError() || (!success && !hotOptions.optimistic)) {
        needsReload = true
      }
    })
  }

  // well, endgame... we won't be able to render next updates, even successful,
  // if we don't have proxies in svelte's tree
  //
  // since we won't return the proxy and the app will expect a svelte component,
  // it's gonna crash... so it's best to report the real cause
  //
  // full reload required
  //
  const proxyOk = r && r.proxy
  if (!proxyOk) {
    throw new Error(`Failed to create HMR proxy for Svelte component ${id}`)
  }

  return r.proxy
}