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File: //var/www/quadcode.com/node_modules/svelte/src/runtime/internal/each.js
import { transition_in, transition_out } from './transitions.js';
import { run_all } from './utils.js';

// general each functions:

export function ensure_array_like(array_like_or_iterator) {
	return array_like_or_iterator?.length !== undefined
		? array_like_or_iterator
		: Array.from(array_like_or_iterator);
}

// keyed each functions:

/** @returns {void} */
export function destroy_block(block, lookup) {
	block.d(1);
	lookup.delete(block.key);
}

/** @returns {void} */
export function outro_and_destroy_block(block, lookup) {
	transition_out(block, 1, 1, () => {
		lookup.delete(block.key);
	});
}

/** @returns {void} */
export function fix_and_destroy_block(block, lookup) {
	block.f();
	destroy_block(block, lookup);
}

/** @returns {void} */
export function fix_and_outro_and_destroy_block(block, lookup) {
	block.f();
	outro_and_destroy_block(block, lookup);
}

/** @returns {any[]} */
export function update_keyed_each(
	old_blocks,
	dirty,
	get_key,
	dynamic,
	ctx,
	list,
	lookup,
	node,
	destroy,
	create_each_block,
	next,
	get_context
) {
	let o = old_blocks.length;
	let n = list.length;
	let i = o;
	const old_indexes = {};
	while (i--) old_indexes[old_blocks[i].key] = i;
	const new_blocks = [];
	const new_lookup = new Map();
	const deltas = new Map();
	const updates = [];
	i = n;
	while (i--) {
		const child_ctx = get_context(ctx, list, i);
		const key = get_key(child_ctx);
		let block = lookup.get(key);
		if (!block) {
			block = create_each_block(key, child_ctx);
			block.c();
		} else if (dynamic) {
			// defer updates until all the DOM shuffling is done
			updates.push(() => block.p(child_ctx, dirty));
		}
		new_lookup.set(key, (new_blocks[i] = block));
		if (key in old_indexes) deltas.set(key, Math.abs(i - old_indexes[key]));
	}
	const will_move = new Set();
	const did_move = new Set();
	/** @returns {void} */
	function insert(block) {
		transition_in(block, 1);
		block.m(node, next);
		lookup.set(block.key, block);
		next = block.first;
		n--;
	}
	while (o && n) {
		const new_block = new_blocks[n - 1];
		const old_block = old_blocks[o - 1];
		const new_key = new_block.key;
		const old_key = old_block.key;
		if (new_block === old_block) {
			// do nothing
			next = new_block.first;
			o--;
			n--;
		} else if (!new_lookup.has(old_key)) {
			// remove old block
			destroy(old_block, lookup);
			o--;
		} else if (!lookup.has(new_key) || will_move.has(new_key)) {
			insert(new_block);
		} else if (did_move.has(old_key)) {
			o--;
		} else if (deltas.get(new_key) > deltas.get(old_key)) {
			did_move.add(new_key);
			insert(new_block);
		} else {
			will_move.add(old_key);
			o--;
		}
	}
	while (o--) {
		const old_block = old_blocks[o];
		if (!new_lookup.has(old_block.key)) destroy(old_block, lookup);
	}
	while (n) insert(new_blocks[n - 1]);
	run_all(updates);
	return new_blocks;
}

/** @returns {void} */
export function validate_each_keys(ctx, list, get_context, get_key) {
	const keys = new Map();
	for (let i = 0; i < list.length; i++) {
		const key = get_key(get_context(ctx, list, i));
		if (keys.has(key)) {
			let value = '';
			try {
				value = `with value '${String(key)}' `;
			} catch (e) {
				// can't stringify
			}
			throw new Error(
				`Cannot have duplicate keys in a keyed each: Keys at index ${keys.get(
					key
				)} and ${i} ${value}are duplicates`
			);
		}
		keys.set(key, i);
	}
}